Harmony-Tracking Musical Sound Design in Breakout (Unity Audio & Wwise)
Автор: Evan Wardell
Загружено: 2021-12-18
Просмотров: 183
Описание:
In this video, I discuss the theory and implementation behind a system for harmony-tracking musical sound design which I've created in a remake of the game Breakout, first using only Unity and C# scripts, then replicating and expanding upon the system using Wwise, still including additional C# implementation for custom note-sequencing behavior. At the end, I also touch upon some of the non-musical sound design implemented to combine with this system for the full mix.
Timestamps:
00:00 Introduction
00:37 Example Playthrough
01:15 Design Philosophy & Overall Goals
01:58 Musical Structure
02:41 Musical Sound Design Overview
04:00 Implementation Walkthrough (Unity-Only Approach)
07:56 Implementation Walkthrough (Wwise-Integrated Approach)
11:55 Non-Musical Sound Design Summary
12:41 Outro
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