High density vegetation & some NPC fauna - Panda3D Devlog #5
Автор: Giovanni
Загружено: 2026-02-14
Просмотров: 21
Описание:
Devlog about developing a game environment, built solo using the Panda3D game engine.
A new test with an extremely dense and chaotic vegetation setup, combined with NPC wildlife experiments.
The project continues as an exploration of the core techniques behind 3D game engine Panda3D, bringing them all together.
Hardware:
Intel Core i5 & RTX 3050 Laptop
Check out Panda3D blog for technical stuff:
panda3d.org
discourse.panda3d.org
some models/assets: sketchfab.com & freestylized.com
skydome: www.shadertoy.com
pbr textures: ambientcg.com
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