Game environment - Panda3D Devlog #1
Автор: Giovanni
Загружено: 2026-02-04
Просмотров: 25
Описание:
This is my first devlog about developing a game environment, which I’m building solo using a Panda3D game engine.
In this video, I show some of the features implemented, such as model interaction, shaders, physics Bullet, and the building system.
The project started as an exploration of the core techniques behind 3D game engine Panda3D, bringing them all together.
Check out Panda3D blog for technical stuff:
panda3d.org
discourse.panda3d.org
some models/assets: sketchfab.com & freestylized.com
skydome: www.shadertoy.com
pbr textures: ambientcg.com
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