Designing For Multiplayer: Your Economy is Not Optional - Oscar Clark || Fundamentally Games Ltd ||
Автор: Game Industry Conference
Загружено: 2025-09-01
Просмотров: 181
Описание:
Too many talented developer teams pour their hearts into awesome games, only to see them struggle at launch because they didn’t think about how to keep the game going financially from the start. You can’t just slap on a monetization model at the end and hope it works. Sometimes, it's about not wanting to ‘Corrupt’ the player experience; other times, it's the old divide between Developer and Publisher. But with live operated games today, it's not just about getting to launch—it’s about figuring out how to keep players engaged and keep the game alive long-term.
Talk recorded at Game Industry Conference 2024!
#GameIndustryConference #multiplayergames #developerstruggles
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