Lighting CG For VFX (Part 2) - Nuke Tutorial
Автор: Raycast
Загружено: 2021-12-30
Просмотров: 1217
Описание:
Download the scene files here: https://raycast.gumroad.com/l/Lightin...
Get access to a private discord and all tutorial scene files: patreon.com/raycast
00:00 - Introduction
00:30 - Video Overview
01:00 - Looking at the maya scene setup
02:25 - Viewing a basic render composite
03:48 - Building the comp scene
04:50 - Shuffling out a render in nuke
05:15 - How to create a combined exr rendered image in Maya/Arnold
05:30 - How to fix "driver errors" in Maya when rendering light group passes
06:30 - Continuing the comp, shuffling out passes in nuke
07:30 - Combining 3 passes to re-create the beauty render
08:45 - How to quickly reduce all reflections in your comp
10:05 - Shuffling out light groups in nuke for controlling reflections
12:50 - Checking our re-built CG composite vs the original render
13:00 - How to alter your lights separately in nuke
14:25 - How to fix a missing alpha in CG rebuilds
15:30 - Adding an ambient occlusion pass to the composite
16:30 - Adding a shadow pass into your comp (continues at 18:30)
17:20 - How to save memory/ space with your CG render passes
18:30 - Adding a shadow pass into your comp continued..
19:45 - Adding final adjustments to your CG
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The videos on this channel are created by a professional Visual Effects Generalist with experience across Films, TV & Commercials.
The channel provides a variety of tutorials based on Visual Effects Techniques such as Modelling, Tracking, Texturing, Lighting, Rendering, Animation & Compositing.
Software that will be covered includes: Autodesk Maya (with Arnold Renderer), Substance Painter, Mari, Houdini (with Mantra), PFTrack, 3DEqualizer, Nuke, Zbrush & Photoshop.
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