Magic VFX | Sandfire Devlog #4
Автор: Kmitt
Загружено: 2021-05-23
Просмотров: 10766
Описание:
In this devlog I will show you how I created different spells for my Game Sandfire and how to handle Magic in general. I put much time and effort into this devlog so please consider sharing it. As my engine of choice I use Godot 3.3.1
. . .
Links from the video in order:
My first Godot project: • Godot 3.1 Environment and Magic attempt
Godot VFX and Shaders Twitter: / godotvfxshaders
Arkeve: / @arkeve
Inventory Project File: https://kmitt.itch.io/sf-smothered-magic
GDQuest Shaders: https://github.com/GDQuest/godot-shaders
Test Area by WojtekPe: / @wojtek_pe
. . .
My Socials:
Twitter: / kmitt91
Discord Server: / discord
Reddit: / kmitt91
. . .
Timestamps:
00:00 Introduction
00:25 The Beginning
01:31 All Magic Spells
01:54 Making an Inventory and 2D Spells
03:35 Integrating it into the Game
04:22 Creating the Magic in 3D
05:05 Magic VFX
08:30 Health-, Stamina-, Magicbar
09:20 Adding everything in Code
10:20 Future Plans (Outro)
. . .
Thanks for Watching
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