Full Design Using Substance Painter, Part 1: design decisions, creating base textures, map cleaning
Автор: CyberOptek Designs
Загружено: 2026-01-05
Просмотров: 496
Описание:
In this introduction video, we begin a full walkthrough of creating a design using Substance Painter. This video discusses some of the key steps/processes you should consider whenever you are starting on a project. We cover topics such as basic set up, design decisions and creating your own smart materials.
Google Drive Link: https://drive.google.com/drive/folder...
Johnny Villas HP Bakes: https://ko-fi.com/johnnyvillas/shop
Chapters:
00:00 Introduction
00:57 Video 1 Outline
02:16 Cleaning Up Normal/AO Maps
03:30 Should You Divide Your Models?
04:21 How To Divide Model Parts in Blender
07:08 Joining Parts Back Together in Blender
08:46 Creating Your FBX File for Substance Painter
09:39 Importing Maps/Models into Substance Painter
14:00 Design Decisions: Outline Drawings
15:16 Design Decisions: Paint Kits
17:00 Design Decisions: Reference Photos
18:16 Design Decisions: References for Textures
19:11 Creating Base Textures (Smart Materials)
35:10 Grouping Textures to Parts of the Weapon
37:12 Outro
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