PsyDuck Hunt Tutorial - Episode 6 - Character Movement
Автор: DrBo6
Загружено: 2022-08-12
Просмотров: 372
Описание:
In this module we are going to set up a player controller script and implement some basic movement for our Pokémon trainer character.
Goals
Understand and know how to apply the following:
Input manager and the Input class
Character Controller component class
Serialized Fields
Time.DeltaTime();
Timestamps
0:00 Intro
0:18 The Third Person Template
1:58 Setting up the trainer and a player controller script
5:05 Monobehavior, start() and update() refresher
7:18 The void reference type
7:54 The input manager and the Input class
13:17 GameObject Transforms
15:55 Adding the character controller and setting the capsule
18:32 Serialization
23:09 CharacterController.move
26:19 Prefabs
27:08 Testing our movement code
28:57 Setting movement speed and using Time.DeltaTime();
33:23 Wrap-up
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