Halo 2 Legendary, All Skulls On(LASO) - Quarantine Zone
Автор: Aquasition1
Загружено: 2024-08-07
Просмотров: 529
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If you're wondering why this one took so long, it's because I wasn't at home during the weekend - I was up north due to work. I'll probably do that again later this month, so don't be surprised if there's another delay.
I'm not sure whether this or Outskirts was the easiest level so far - I'm shocked at how much I was able to just drive past - and even the parts I got stuck on didn't keep me stuck for very long. That being said, I'm dreading the next level - it's widely considered to be Halo 2's hardest level, and with LASO... I'm worried. And it seems to start me with no shields, too.
The skulls turned on in Halo 2 LASO (Xbox):
Anger: Enemies and Allies fire faster and more often. It might also stop the Elite's Plasma Rifles from overheating.
Assassins: Enemies are cloaked.
Black Eye: Shields only recharge through Melee Kills. Can gain Overcharge this way.
Blind: No HUD
Catch: AI throws more grenades. Also everybody drops grenades.
Famine: Weapons dropped by enemies only have half ammo
Ghost: Enemies do not flinch.
Grunt Birthday Party: Enemies explode (minimal damage) on a headshot kill
IWHBYD: Silly voice lines
Iron: Only works on Co-op (I think). Unsure if it messes with single-player checkpoints.
Mythic: Enemies gain boosted HP and shield. Allies gain boosted HP.
Sputnik: Objects, allies, enemies, and you all go flying from explosive and melee. Also lets your melee attacks turn enemies around.
That's Just...Wrong (Blam): Enemies have boosted hearing. Labelled under "Blam" in Xored Trainer Launcher
Thunderstorm: Most Enemy and Ally units are the most elite variants.
No Envy skull, as that gives Master Chief cloaking, and makes it easier.
The timestamps are sorted by the "spawn that beats the section", so the timestamp for instance "Winter Zone 1" is the start of the life that gets me past the first Winter Area.
0:00 Boot-up
2:36 Level Start
3:27 Starting Point
4:59 Open Arena, Spiral Rampway
7:35 Winter Zone 1
8:58 Burnt-Out Structure 1, Burnt-Out Crater, Burnt-Out Building 2
17:23 Winter Zone 2 Entrance
25:31 Winter Zone 2
28:02 Entrance to Building, Gondola Ride, Library
35:59 Level End
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