Crest Ocean System - Depth Cache usage and setup
Автор: Wave Harmonic
Загружено: 2019-11-07
Просмотров: 8609
Описание:
In this video we describe what a Depth Cache is useful for, how it is used in one of the example scenes, and how to set one up from scratch.
Update: Since recording this video we have added the ability to bake a depth cache, instead of having Crest generate it at run-time. This can be useful for some projects where scene structure/load sequence is non-trivial which makes dynamic baking complex.
You can purchase Crest from the Unity Asset Store:
Crest Ocean System: https://assetstore.unity.com/packages...
Crest Ocean System HDRP: https://assetstore.unity.com/packages...
Crest Ocean System URP: https://assetstore.unity.com/packages...
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