Lego Star Wars The Force Awakens (WiiU) | Destroy Starkiller base Free play IL [
Автор: Rocko Tisi
Загружено: 2025-08-07
Просмотров: 115
Описание: This is a Free play run of the Level: Destroy Starkiller Base. I wanted to try out some of the glitches in this game just for fun, but unfortunately I'm stuck playing on WiiU (with only one controler) and most of the broken glitches in this game are only possible on PC, where you have the option to change the framerate mid play. So instead I used the Freeplay jetpack tech a lot. The jetpack works a bit weird in this game. You gain hight with the jetpack until you reach a sort of max hight. From there you hover on a mostly flat plane until the jetpack runs out of fuel. The hightlevel of that plane depends on the hightlevel of the flor below you. Or if you jump into a jetpack, it’s based on the hightlevel of the flor you jumped off of (sometimes). If you switch characters you can refresh the jetpack fuel, but it will recalculate the hightlevel of that plane. So if you fly over over a gap and do the characterswaps mid flight, you will (most of the time) fly down, because the new flor is lower than the previous one. But if you do that when having no flor underneath (like a bottomless pit or Out of Bounds), the plane is at y-level 0 (I think), so in some cases you can gain hight over a pit while in other cases you lose hight. I used that in the second room quite a bit (and I also abused the fact that big guys have a big jump). In the last room I used a slope to gain hight with the jetpack. The slope is too steep to walk on or stand on, but it does count as ground that can update the jetpack's max hight. So by carefuly inching up the slope while doing the jetpack Character swap thing, you can keep gaining hight until the slope runs out and you are Out of Bounds.
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