Sunset walk through 30k instances and procedural trees - Panda3D Devlog #4
Автор: Giovanni
Загружено: 2026-02-12
Просмотров: 15
Описание:
Fourth devlog about developing a game environment, built solo using the Panda3D game engine.
After some optimizations, not many, I’m testing the instancing of over 30,000 models and trying out my new procedural trees class and other nodepath properties
Hardware:
Intel Core i5 & RTX 3050 Laptop
The project continues as an exploration of the core techniques behind 3D game engine Panda3D, bringing them all together.
Check out Panda3D blog for technical stuff:
panda3d.org
discourse.panda3d.org
some models/assets: sketchfab.com & freestylized.com
skydome: www.shadertoy.com
pbr textures: ambientcg.com
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