Steve Trettel: GPU-Accelerated Mathematical Illustration: An Introduction to Shader Programming
Автор: Centre International de Rencontres Mathématiques
Загружено: 2026-01-20
Просмотров: 41
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Teaching a week long graduate mini course on shader programming.
Recording during the thematic meeting : «Illustration as a Mathematical Research Technique» the January 05, 2026 at the Centre International de Rencontres Mathématiques (Marseille, France)
Filmmaker : Guillaume Hennenfent
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