Stray Ambience | Jail
Автор: Distant Satellite
Загружено: 2025-12-30
Просмотров: 6
Описание:
Stray Ambience | Jail
The cat wakes in a suspended cage, metal groaning beneath her paws and cold air rushing from the chasm below. Momentum becomes her first tool: she swings, strikes the gate, and times a desperate leap that sends her tumbling onto a narrow catwalk—an urgent, physical escape that sets the chapter’s tone.
Corridors tighten into a maze of pipes, grated floors, and rusted platforms where every step must be measured. Patrolling sentinels carve predictable arcs of light, so she hugs shadows, slips through maintenance shafts, and uses vertical routes to bypass locked doors. Simple objects—loose grates, a rolling barrel, a dangling chain—turn into levers and bridges under her paws.
Her purpose is rescue: find Clementine, free her cell, then push deeper to reach B‑12. The work is methodical rather than frantic—timed jumps, quiet nudges at control panels, and the careful unfastening of bolts that open a path forward. Each solved mechanism carries weight; every small victory restores a fragment of connection in a world that has been stripped of it.
A brief, humanizing beat breaks the tension: a bulky guard robot snags its foot on a loose cable and flails, accidentally tripping a door release. The cat pauses, gives the stumbling machine a disdainful look, and slips through the gap as if the stumble were part of the plan. Exhausted but determined, she and her allies slip away from the prison’s iron teeth, not as triumphant heroes but as survivors who have reclaimed what mattered most.
Developed by BlueTwelve Studio
Published by Annapurna Interactive
Release Dates: PlayStation 4, PlayStation 5, Windows 19. Juli 2022
Xbox One, Xbox Series X/S 10. August 2023, macOS 5. Dezember 2023,
Nintendo Switch 19. November 2024
Genre: Adventure
Mode: Single Player
Engine: Unreal Engine 4
Platforms: PlayStation 4, PlayStation 5, Windows, Xbox One, Xbox Series X/S, macOS, Nintendo Switch
Directors: Koola, Viv
Producer: Swann Martin-Raget
Designers: Mathieu Audrain, Alexandre Brodu, Hugo Dunas-Wald
Programmers: Rémi Bismuth, Sores Hatipoglu, Antonin Ferret
Writer: Steven Lerner
Composer: Yann van der Cruyssen
Additional Sound Design: Raphaël Monnin
Art Direction / Visual Identity: BlueTwelve Studio (Key Art), Cory Schmitz (Logo Design)
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