How to Make Unreal Engine Coding Way Easier With Rider!
Автор: Rambod Dev
Загружено: 2025-07-09
Просмотров: 1815
Описание:
Tired of slow builds and unstable workflows in Unreal Engine? In this guide, I’ll show you how to switch from Visual Studio to JetBrains Rider, disable Live Coding for a more reliable experience, and set up the RiderLink plugin for smooth Unreal C++ development.
You’ll see every step, from changing your default IDE, restarting the editor, to installing RiderLink the right way. Plus, I’ll explain why turning off Live Coding has improved my workflow and stability for serious projects.
What You’ll Learn:
• Set Rider as your main IDE in Unreal Engine
• Properly disable Live Coding (and why it matters)
• Install and configure RiderLink for better integration
• Fix common setup issues
No clickbait, just clear instructions and practical tips for real Unreal Engine development.
Questions or need help? Drop a comment or join our Discord.
Chapters:
0:00 Intro – Why Rider IDE
0:20 Open Editor Preferences
0:30 Set Rider as Source Code Editor
0:46 Restart Unreal Engine
0:50 Refresh & Open Project in Rider
1:13 Install RiderLink Plugin
1:58 Disable Live Coding
2:15 Wrap-up & Subscribe
Resources:
JetBrains Rider: https://www.jetbrains.com/rider/
RiderLink Plugin: https://plugins.jetbrains.com/plugin/...
Unreal Engine Docs: https://docs.unrealengine.com/
https://rambod.net/tutorials/unreal-r...
#UnrealEngine #Rider #UE5 #GameDevelopment #CPlusPlus #RiderLink
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