So I Tried Modding Minecraft with Claude...
Автор: JASON13
Загружено: 2026-02-26
Просмотров: 1422
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I'm no expert, but I've been developing mods for Minecraft for over two years now, which included a lot of "traditional coding" or "trad programming". Any new developer might readily choose to use LLMs or other generative AI for game development, including the development of mods. I think it's best to give them a brief warning on some common pitfalls, and how to use agentic AI to an advantage rather than completely relying on it.
We go over context, memories, decompiling and referencing Minecraft's code and the Fabric API for the Fabric Mod Loader ecosystem of mods.
This video was sponsored by Brilliant.
Good Reads:
https://code.claude.com/docs/en/overview
https://code.claude.com/docs/en/best-...
0:00 Intro
0:42 Giving Claude Context
2:27 A Brief word
2:54 Claude without references
3:35 Claude with references
4:55 Recreate from scratch
12:13 Another word on context
13:50 Set of Armor
19:00 Outro
Discord Link? ??? / discord
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