Design Is How It Works: Engineering For Designers | William Besnard Vile Monarch
Автор: Game Industry Conference
Загружено: 2021-03-31
Просмотров: 725
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Recorded talk from GIC'20.
Designing a game can be a daunting task, and with so many pitfalls on the way having a good toolbox is crucial to design neat, well-connected game mechanics and gameplay. In this talk, you will learn how to apply techniques used by engineers in industries to be more precise, factual, and to avoid fallacies and biases that come with having to design anything. Game Designers have to be creative but precise, dreamy but practical, storytellers but engineers. This talk aims to conciliate those opposing aspects to ensure a clear and robust development process.
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