Dreamcast Sonic Mania - 240p with decorations (again) 2026/02/18
Автор: jnmartin84
Загружено: 2026-02-18
Просмотров: 3881
Описание:
In the original Mania code / decomp, the special stages draw everything in order by doing a sort over face depth, discard the real transformed Z value and drawing everything flat 2D planes in multiple draw layers. Everything is flattened to 2D. That works, it isn't optimal. The sorting is responsible for more than 5% of the frame time (and it is already the fastest sort it can be).
We are already drawing this with 3d hardware so we really don't need to do all of that. We started updating the face (polygon) drawing in the special stages to use true 3d verts with their original transformed depths. It is work in progress, that's why you'll see some Z-ordering weirdness in this video.
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