Unreal Engine 5 Crafting System - Part 11: Transfer Widget
Автор: Blueprint Byte
Загружено: 2026-01-21
Просмотров: 8
Описание:
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Episode Details --
In this episode we setup our transfer widget UI. This widget gets used for Chests, Vendors, and the Bank. It handled most of the transferring logic.
Project Details –
In this Unreal Engine tutorial series we go step by step through the process of building a crafting and gathering game system, full of fun facts, design habits, and neat tricks to help make Game Development in Unreal Engine Blueprints easy.
This project should be beginner friendly, although it focuses more on intermediate level designs and systems.
In this Blueprint Only series we will be making a detailed Items Data Table, Custom Gathering Nodes, Crafting Benches, Crafting and Gathering Player Classes With experience points and levels, a simple Inventory System, a simple Bank System with Storage Chests for holding items, and a simple Trade system to buy and sell items from NPC’s.
This system primarily uses Interface events to transfer data without relying on hard dependencies, making it modular and reusable for many various needs.
We also demonstrate use for an Equipment system.
Drive Link —
https://drive.google.com/file/d/1vobT...
Time Stamps —
0:00 Introduction
0:43 W_Transfer Setup
14:00 Event Setup Transfer Widget
35:01 Filter States
41:16 Display Transfer Widget
44:50 Transfer Item Events
47:33 Setup W_InventoryTile
53:02 Finish Confirm Acquire
1:11:00 Player Adjustments
1:13:26 Testing...
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