Uneditable Instanced Variables, When Nested Stuctures Can't Be Modified
Автор: Blueprint Byte
Загружено: 2026-01-04
Просмотров: 50
Описание:
Help Me Fight The Evil Debt Collectors:
/ blueprintbyte
Or just let me get two tacos...
https://buymeacoffee.com/blueprintbyte
Or maybe try these for me...
https://www.dubby.gg/discount/BLUEBYT...
(I got a partner link but I haven't tried them. They look good though, once I get $35 or so to buy something I'll give them a try.)
Join The Discord:
/ discord
I often browse the various Unreal Engine Forams and pages where users post issues they have having in their projects.
Every now and then I think they make for a good learning example.
Today someone was trying to play a cut scene when loading a level from stream for the first time, but only the first time the player crossed the threshold.
This time is was an issue of trying to add a value to an array inside of a structure without updating the structure.
I also explained why an array would be better than a map for this case. As well as a few other interesting tid bits.
Every day is a learning experience and part of the fun in Unreal Engine is troubleshooting an issue until it is no longer troublesome.
Anyway I hope to do these every Sunday, or maybe every other Sunday. So if you have any issues, reach out.
Also if you have some Hudu Magic to add an array element to a structure, let me know your secret.
X:
https://x.com/BlueprintByte
Повторяем попытку...
Доступные форматы для скачивания:
Скачать видео
-
Информация по загрузке: