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GBO2 Dom Resonance (TB): It's the worst raid in the game!

Автор: Avenger1_ GBO2

Загружено: 2024-11-09

Просмотров: 6496

Описание: This video contains two recent matches I had with the LV1 Dom Resonance [TB] on Gundam Battle Operation 2. It is a 400 cost raid with four instant staggers, high HP, high tackle damage, fast recovery time from knockdowns (like what tank type MS have), LV3 Maneuver Armor and LV1 High Speed Mobile Shooting. It has a very long list of weaknesses however, such as poor thruster capacity, mediocre boosting speed when considering how large it is, poor turning speed, huge legs but no Leg Buffer skill, trash melee animations that cannot consistently hit knocked over enemies, awful hover movement inertia which can make landing downswings very difficult, 0 long range slots unless you enhance it, no Forced Injector skill alongside the fact that you can actually stun yourself with the bazooka's splash radius while using High Speed Mobile Shooting. This suit is garbage beyond belief, even other garbage raids like Jurick and G-Line Assault Armor are privileged in comparison. I hope that you enjoy watching!

Its primary weapon is a bazooka with 1900 power, 5 ammo, 6.5 seconds cooldown, 15 seconds reload, 1.75 seconds swap time, 300m range and 60% stagger value. This has all around great performance for a bazooka at this cost. It benefits from high power and good splash radius.
Its primary melee weapon is a heat saber with 2000 power, 2.5 seconds cooldown, 0.77 seconds swap time, 70%/49% combo modifier and 140% downswing modifier. This has seemingly pretty good damage on paper, but the trash melee animations and hover inertia makes this quite frustrating to use. The melee animations cannot hit knocked over enemies at all, not unless they fall over on their side. If they fall over on their back or stomach, you can't do anything except follow up with a tackle or ranged attack.
Its first sub weapon is a chest spread beam with 0 power, 100% heat, 12 seconds overheat, 0.5 seconds swap time, 100m range and 0% stagger value. This instant staggers and can be fired while boosting, but it suffers from short range. It takes some getting used to at first, since it must hit the enemy from the front to stagger them.
Its second sub weapon is a sturmfaust with 2000 power, 1 ammo, 15 seconds reload, 1.5 seconds swap time, 225m range and 60% stagger value. This has much better performance than most sturmfausts, with it having high power and relatively quick swap time. You cannot swap weapons until the suit is finished throwing away the sturmfaust handle though, so any combo follow-ups will be delayed.
Its third sub weapon is a machine gun with 180 power, 35 ammo, 360 RPM, 8 seconds reload, 0.77 seconds swap time, 200m range, 1080 DPS and 6% stagger value. This has short range and takes 2.8 seconds to stagger with on its own, but it has pretty good DPS.
Its fourth sub weapon is an underslung grenade launcher with 1000 power, 1 ammo, 15 seconds reload, 0.77 seconds swap time, 250m range and 40% stagger value. This has long reload time but instantly staggers.

The LV1 Dom Resonance has 19000 HP, 20 ballistic resist, 14 beam resist and 20 melee resist. This seems durable at first, but the suit is so massive that you will get shot to death easily. It lacks any sort of Leg Buffer skill, but has a 30% damage reduction waist buffer, though what exact area actually counts for this is dubious, it doesn't eat many hits. It is the only suit below 600 cost to have LV3 Maneuver Armor, it also has LV1 Emergency Evasion.
It also has 145 (148 including ground affinity) hover speed, 200 boost speed, 60 thrust and 54 (60) turning speed. This is pretty mediocre mobility for a Dom, especially a raid Dom at 400 cost that is so large. The lower cost general Dom Tropen has superior mobility, as does the 400 cost raid Dwadge. It also has worse hover inertia than other Doms. It lacks Forced Injectors.
It has the previously Sinanju exclusive skill High Speed Mobile shooting. This is activated via the touchpad, after activation you will be able to shoot your bazooka while boosting for 60 seconds, all boosting shots will also bypass Maneuver Armor (including for yourself if you hit yourself with the splash radius).
It also has LV1 Shield Tackle and LV4 Enhanced Tackle. This boosts your tackle damage to 2340 before melee modifiers/resistances, but it is cut in half to 1170 if your shield breaks.

In conclusion, I feel that this suit is totally garbage. It being big makes it trivial for enemy suits to land their wires/anchors on you for a free heavy stagger, it is also easy to land stagger accumulation combos on it. It sucks offensively since it can't one combo supports, sometimes two combos isn't even enough, you can only one combo them if you use your tackle and if they land JUST right. It has good stagger output but that is about it. I can't recommend using this suit, it isn't fun to play and it sucks. Thanks for watching, and I hope that you enjoyed it!

Music used:
Tommi Makinen Rally (PS1), Track 10

DW Gundam 2, A Good Thing is Possible

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GBO2 Dom Resonance (TB): It's the worst raid in the game!

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