Modeling Mazda MX-5 NA in Blender - Part 14: High Poly Modeling (Part 1) (No Commentary)
Автор: OZGUR SARAL
Загружено: 2026-02-12
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Описание:
In Part 14 of our Mazda MX-5 NA (Miata) tutorial series, we start the High Poly phase!
We take a copy of our finished Low Poly model and apply the Subdivision Surface modifier to smooth out the surfaces and prepare them for Baking. I started adding Support Loops to maintain sharp edges and define the forms. In this video, we completed the High Poly version of a section of the car; we will continue with the rest in the next episode.
What's in this video?
Transitioning from Low Poly to High Poly
Using Subdivision Surface & Support Loops
Hard Surface detailing techniques
Preparing the mesh for Baking
Software Used: Blender
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