Modeling Mazda MX-5 NA in Blender - Part 16: High Poly Wheels & Pop-Ups (No Commentary)
Автор: OZGUR SARAL
Загружено: 2026-02-17
Просмотров: 66
Описание:
In Part 16 of our Mazda MX-5 NA (Miata) tutorial series, we complete the High Poly modeling of the car's most iconic parts.
In this video, I smoothed out the Rims and Tires, ensuring no distortion on the cylindrical surfaces. I also detailed the Pop-Up Headlights (the eyes of the Miata), focusing on the covers and internal details to ensure perfect panel gaps with the hood.
What's in this video?
High Poly detailing for Rims & Tires
Support loops on Radial Surfaces
Pop-Up Headlight mechanism & fitment
Checking shading on hard surfaces
Software Used: Blender
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