ComyUI Trellis2 is now BETTER Than Ever Before! (FREE 3D AI)
Автор: PixelArtistry
Загружено: 2026-02-15
Просмотров: 6524
Описание:
Join my FREE Newsletter FutureFrames to learn more about AI 3D: https://pixel-artistry.com/newsletter
Join our FREE Discord: https://pixel-artistry.com/discord
Learn how to use Comfy Trellis 2's latest update to generate watertight 3D meshes with no holes, enhanced details, and optimized textures—all for free on your local machine! This tutorial covers high-quality workflows, low VRAM options, low-poly generation, and batch processing. Discover how to create game-ready characters and props without needing expensive refiners like UltraShape. Perfect for game developers, 3D artists, and AI enthusiasts!
🔗 Workflows & Resources: https://pixel-artistry.com/Trellis2Up...
🔹 3D & AI Tools
TripoAI: https://studio.tripo3d.ai/home?via=pi...
3DAIStudio: https://3daistudio.lemonsqueezy.com?a...
Hitem3D: https://www.hitem3d.ai/?utm_source=ko...
MeshyAI: https://www.meshy.ai/?via=pixelArtistry
⚠️ Transparency Notice: Some of the links above are affiliate links.
If you purchase through these links, I may earn a small commission – at **no extra cost to you**.
This helps support my channel – thank you so much 🙏
0:00 - Introduction to Trellis 2 Update
0:32 - What's New: No More Holes in Meshes
1:11 - Installation & Update Guide
2:04 - High Quality Workflow Overview
2:54 - Running Your First Generation
3:16 - Examining Results & Texture Quality
4:40 - Troubleshooting Vertical Line Bug
5:22 - Advanced Settings for Better Detail
6:03 - High Settings Results Comparison
7:01 - Low Poly Workflow for Games
11:11 - Remesh Methods Comparison
11:33 How to fix faceting in Blender
13:43 - Fixing Dark Streaks in Textures
14:46 - Batch Simplify: Generate Multiple Resolutions
15:30 - Viewing Batch Results in Blender
16:00 - Multi-View Workflow (Merging Characters & Props)
17:20 - Blender Tips: Merging Vertices & Separating Parts
Повторяем попытку...
Доступные форматы для скачивания:
Скачать видео
-
Информация по загрузке: