Realtime Batman Armor Character Creation | Part 2: Sculpting
Автор: Kajwan Hesami
Загружено: 2025-10-05
Просмотров: 60
Описание:
In this series, I’m creating a full Batman armor character in real-time. Part 2 is about finishing the hardsurface sculpting stage in ZBrush. I’ll be sharing my workflow step by step, showing how I approach detailing and refining each piece. Whether you’re into character art, hard surface modeling, or just want to see how a full character comes together, this is where it all starts.
feel free to leave your opinions or ask any questions in the comments down below!
#ZBrush #Batman #CharacterArt #HardSurface #3DModeling #DigitalSculpting #GameArt #3DCharacter
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