A Geographer's Guide to Building Game Worlds
Автор: GDC Festival of Gaming
Загружено: 2016-09-23
Просмотров: 163468
Описание:
This 2016 GDC Europe talk, presented by IGDA executive director Kate Edwards, draws on her 20+ years of experience as a cartographer and game advisor to explain the primary factors game developers should consider in order to make their worlds seem more real, more relevant, and potentially free of inappropriate cultural cues.
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