Creating an Archaeogaming Zine: A Queer Public Archaeology?
Автор: TALE: The Archaeology Lecture E-library
Загружено: 2019-06-06
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Archaeogaming can be very broadly defined as the archaeological study of video games as artifacts, immaterial spaces and their programming. As an emerging, interdisciplinary field, some of the core challenges of archaeogaming have been self-definition and engagement with diverse audiences. However, it is precisely this uneasy position within the academy which renders it particularly
well suited to queering the field of archaeology.
As an archaeologist and illustrator, we have joined together to produce an archaeogaming zine, a short, non-profit and self-published magazine which will explore the definitions and concerns of archaeogaming. The zine form, not traditionally considered academic, allows for an informal exploration of archaeogaming with a combination of written and visual pieces. It is hoped that this collaboration will have potential for queering archaeogaming and the practice of public archaeology through disseminating the zine in contexts not typically associated with either video games or heritage.
Florence Smith Nicholls (Museum of London Archaeology) and Sara Stewart (Freelance illustrator)
TAG Deva 2018
Session: Queer Frontier: LGBTQ Research and Experiences in Archaeology
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