Rails to Bloxville - Shunting Test (READ DESC)
Автор: Hacksworth Sidings (Jay)
Загружено: 2025-04-22
Просмотров: 319
Описание:
I've seen requests for a shunting system in the game, and tonight I was finally asked one too many times, and I tried to make one.
What this actually is, is a modified version of ZedNov's tycoon kit, the locomotive and rolling stock were all modelled by me and were slightly modified for use with this shunting system (addition of proper couplings, removal of the autoswitch system in favour of manual switches, the train spawner having only one slot, etc).
These shunting jobs will function more like regular freedrive games, many of the smaller engines from the mainline spawners will be available with limited top speeds (the limit I haven't decided on, but considering maybe 30, 40 at the absolute highest).
There is still more I need to experiment with before I can call this system complete, but currently I have this:
You spawn your engine in the freight yard, wagons are scattered around the yard, which you'll need to form into a line, no particular order, just get them moving, take them all to the outbound siding, the wagons are deleted and cash added to your tycoon, ready for pickup. DON'T GO BEYOND THE LIMIT OF SHUNT! Doing so will result in you being booted out of your engine and your loco being deleted.
That's all I have for now, appreciate any feedback :)
Fuck.
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