Dying Light Has a BIG Problem with The Beast Rewards
Автор: HMPlays
Загружено: 2025-12-19
Просмотров: 4017
Описание:
The devs just dropped Nightmare Difficulty Mode a couple of days ago, and the community is… split. In this video I break down what players are saying about the replay value, the story/side content feeling fetch-questy, and whether updates like New Game Plus, Legend Levels, new rewards, and Nightmare mode are enough to keep people playing long-term.
We also cover this week’s community event: Week 10 Challenge – “Hooked on Speed” (grappling hook distance), plus the reward tiers including the ‘Seraphamton’ car skin and ‘Angel’s Blade’ one-handed weapon — and why many players are still waiting for the Legendary Reward tied to Week 11.
🎁 FREE COPY GIVEAWAY (Platform of your choice)
I’m giving away 1x free copy of Dying Light: The Beast on your platform of choice (Steam / PlayStation / Xbox).
📅 Draw Date: 24th December
✅ How to Enter
Subscribe (I’m only picking from subscribers)
Like the video (if you genuinely enjoyed it)
Comment your thoughts on:
Nightmare difficulty (too hard, perfect, or unbalanced?)
Story + replay value (what would make replaying fun?)
What devs should add next (DLC, story expansion, branching outcomes, etc.)
📌 IMPORTANT: Include your platform in your comment (Steam / PlayStation / Xbox)
💬 I might feature one of your comments in my next video!
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