Super Street Fighter II (USA) [SNES] - play as Balrog
Автор: Krizalid99v2
Загружено: 2025-02-21
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Описание:
This is a playthrough using Balrog in the SNES version of Super Street Fighter II (American version). Read on below for more information...
Balrog is the 1st boss of the game, and he is a regular playable character.
===== SSFII BALROG MOVES =====
Key: U = Up; D = Down; B = Back; F = Forward; P = any Punch; K = any Kick; 3P = all 3 Punches; 3K = all 3 Kicks
SPECIAL MOVES
Dash Straight: charge B, then F + P
Dash Upper: charge B, then F + K
Turn Punch: hold 3P or 3K, then release
Buffalo Headbutt: charge D, then U + P
===== ABOUT BALROG =====
Probably the most famous fighting game boxer (in a non-boxing-focused game of course)... back in the first SFII (World Warrior) he was clearly designed to reference Mike Tyson with also a very similar name (Mike Bison), so the chance of a potential lawsuit from Tyson is the reason on why Capcom USA switched around the names of 3 of the bosses. It was also very coincidentally advantageous that Dictator's Japanese name "Vega" can also be a Spanish surname, which fits Claw perfectly, as he is from Spain.
In comparison to his WW, CE and HF appearances, the SSFII version of him gained a load of new animation/normals for his crouching and jumping attacks, making him a more rounded-out and flexible character. A new special move is also added in the form of the Buffalo Headbutt, which is a great anti-air with invincibility properties at start-up that allows him to escape/dodge projectiles.
It's also interesting on how his new SSFII/SSFIIX in-gameplay animations/spritework kind of "doesn't match" his old spritework.
===== ADDITIONAL INFORMATION =====
Being the 1st boss, he'll always appear as the 9th opponent when the player plays through single-player mode.
Being a set boss character in Arcade Mode, you get to have a mirror match against him if you select him as your character to play as.
If you play as Balrog using the default Jab colour palette in single-player mode and reach CPU Balrog, CPU Balrog will be allocated the Strong colour palette.
The bosses and E.Honda are the only characters who do not have a unique 'backwards' walking animation in the SF2 series.
He is known as M.Bison in Japan.
To determine him due to the bosses' name switches outside of Japan, fighting game players refer to him as "boxer".
In the SNES and Genesis ports of the game, in his ending sequence, the two ladies are not in the second picture where he is sitting with the bags of cash. 26:37
In the SNES port of the game, in his ending sequence, it does not have the first picture where he has his arm in the air.
===== ABOUT SNES SSF2 =====
This is regarded as one of the best games on the SNES, and with good reason. The game did not generate as much hype in comparison to the prequel SFIIT did (because everyone wanted and got to play as the bosses), but nevertheless it was still extremely popular.
The game comes in a 32 Megabit cartridge, and those with a good eye for graphics and are familiar with the Arcade version of the game can tell that the storage was somewhat scarce... for example, a lot of the character endings are missing images/parts; in the intro Ryu is missing a lot of frames of animations; there isn't even a voice for the "Round [x]" and "Fight" before a fight starts. Despite these downsides, the game is very complete for the SNES' standards.
===== USA/EUR/JPN AUDIO DIFFERENCES =====
It should be noted that audio-wise, there are differences between the different region versions of the game. They are as follows:
In the USA version, they added the announcer voices for the names of the winning characters in 2-Player matches, for example "Cammy Wins". Just like in the Arcade version. The extra memory required to store these extra voices resulted in the BGM music quality having to be slightly lowered for most of the tracks to the point where some instruments sound different. And you can tell this difference if you listen and compare the versions.
In the Japanese version, there are no announcer voices for the winning character's names in 2-Player matches. The announcer just says "You Win" for every winning character. Therefore this means that some of the music BGM themes are of a slightly higher quality and sound better.
In the European version, it follows the Japanese version. However some of the instruments in the music have been improved, particularly the drum beats.
Regarding Cammy, in the Japanese version her anti-air and spinning drill special moves have her saying "Cannon Spike" and "Spiral Arrow" (sounds like "Sign 'Em Out") respectively. In the other versions these special moves have her saying "Thrust Kick" and "Cannon Drill" instead.
===== CHAPTERS =====
00:00 - Intro, Title, Character Select
00:47 - Regular fights
05:42 - Bonus Stage 1
06:19 - Regular fights
11:40 - Bonus Stage 2
12:15 - Regular fights
17:19 - vs. Balrog
19:21 - Bonus Stage 3
19:59 - vs. Vega
21:59 - vs. Sagat
24:39 - vs. M.Bison
26:12 - Ending & Ranking
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