The World of Assassin’s Creed: Odyssey – Substance Workflow at Ubisoft Québec | Adobe Substance 3D
Автор: Adobe Substance 3D
Загружено: 2018-11-14
Просмотров: 30744
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Get to know the epic Substance workflow developed by the talented folks at Ubisoft Québec for the gorgeous and already critically acclaimed Assassin’s Creed: Odyssey. Learn how the team created a library of 1500+ materials to bring Ancient Greece to life with senior texture artist Vincent Dérozier and technical artist Pierre Fleau.
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The World of Assassin’s Creed: Odyssey – Substance Workflow at Ubisoft Québec | Adobe Substance 3D
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