Introduction to Virtual Reality, OpenXR Hand-Tracking, and Gesture Recognition in Unreal Engine
Автор: Mamadou Babaei
Загружено: 2024-11-09
Просмотров: 5786
Описание:
Here's a lesser-known fact about me. Once upon a time, when it was just me and the dinosaurs... Okay, maybe not that far back, but long before VR headsets, the Metaverse, and the social media craze, I used to teach people things for 8 years! I loved it so much that, honestly, I could talk for hours (don't worry, I won't in this video)!
Anyway, enough of my rambling! Recently, I rediscovered that passion for teaching, and I'm thrilled to kick off a VR tutorial series in Unreal Engine. That's why, as the introductory step into this series, we're diving hands-first into the fascinating world of virtual reality.
But, before we jump in, make sure to hit that subscribe button so you don't miss any of my VR adventures.
Ready? Let's bring those virtual hands to life!
Chapters:
00:00:00 - 00:00:58 Intro
00:00:59 - 00:03:07 Overview & Learning Objective
00:03:08 - 00:07:12 Prerequisites
00:07:13 - 00:08:18 Project Creation
00:08:19 - 00:10:15 Setting OpenXR Runtime & Enabling Developer Runtime Features
00:10:16 - 00:14:04 Basic Setup
00:14:05 - 00:16:17 OpenXR Data Format
00:16:18 - 00:43:30 Get Joint Transforms Function
00:43:31 - 00:45:07 Drawing Hands
00:45:08 - 00:46:19 Clear Hands Function
00:46:20 - 00:51:56 Draw Hand Function
00:51:57 - 00:52:41 Gesture Recognition
00:52:42 - 01:05:22 Check Gestures Function
01:05:23 - 01:11:00 Spawn Particles
01:11:01 - 01:11:30 Conclusion
01:11:31 - 01:19:48 Make It Compatible with UE 5.5
This blog post contains the links to the project source files on Microsoft Azure DevOps Repositories and GitLab: https://www.babaei.net/blog/virtual-r...
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