Contrastive Juxtaposition: Contrast and Context in BioWare Story and Cinematics
Автор: GDC Festival of Gaming
Загружено: 2018-11-16
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In this 2012 GDC talk, BioWare's Jonathan Perry examines how BioWare has used contrast and context in Mass Effect and Dragon Age and how these techniques can be implemented across different departments to enhance the narrative and cinematic experience.
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