Nautilus 79 Gameplay #3 - Splatoon 3 | Anarchy Battle (RM)
Автор: D-lox
Загружено: 2025-04-11
Просмотров: 837
Описание: Gameplay of Nautilus 79 on rainmaker. It's been quite recent since I've last use this weapon, so I want to give the second kit another shot. Thanks to @KjSanders-s1b for suggesting this weapon. Nautilus is a mid range weapon that does good damage, okay mobility, solid paint output, average charge speed, very fast bullet velocity, and high DPS. It's also the only splatling that can store it charge at any charge, similar to a charger, and one the two splatling that can reload their charge while firing. This is a weapon that's good at apply some aggro pressure once it has some control of the map, but the weapon is still vulnerable when charging it's attack. Try to focus on painting a bit of your lane and then start to apply some pressure by flanking your opponents. Always have your attack either fully charged or half charged before entering into a fight since you're vulnerable when charging your attack. And do be careful about enemies trying to shark or flank you when your pushing up. Now the kit is pretty solid. Suction bomb is a sub weapon that will stick onto any surface and then after a bit, it will explode, killing and damaging those who are near it. This is a very good sub weapon that can help in displacing and killing opponents from a good distance. Throw this at opponents or around corners to displace them. Do keep in mind that suction bomb take a bit to explosion compare to splat bomb, so it not really good as a immediate defend tool. Also keep an eye on your ink tank since the sub is quite expensive to use. And triple splashdown is a special weapon that when activated, you jump in the air, summoning two ink fists in front and from each side of you. You stay in the air for a second and then you start crashing down with the two fist, causing an explosion on impact. You can also use it when super jumping to a teammate. This is a solid special that can help in defending yourself in very close fights and can apply some aggro pressure when pushing up. Do be careful when trying to apply pressure with this special since you have to be very up close to get some value with, so try to find way to flank or shark your opponents. You can also apply pressure over ledges and wall by position yourself near a wall, jumping, and then activating it while facing toward the wall. If done right, the fist will summon over the ledge and behind a wall. Don't do it too close to a wall or a wall that's very tall or the fist will clump up. And keep in mind that you still can be shot down when using the special, so be a bit cautious of where you using it. Small tip: although you can use the special during a super jump, it's still best to activate the special once you land on the ground. You cover more area when doing it grounded when compared to activating it during a super jump. Thanks for reading this and hope you guys enjoy the video.
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