Weekie
I'm just a guy from the 11th dimension. I make games.
Contact: [email protected]

Quitting is fine, actually

Is Low Poly Art Easy to Make?

The simple genius of R.E.P.O.

The Vibe Coding Epidemic

Just Plug in the Wii

I Re-Built Club Penguin's Card Jitsu in Godot

Nobody knows what tilt shift actually is.

I'm tired of being THAT developer

You Need to Play Games to Make Games

Water Shaders | Making Game Art When You Don't Know How

Adding a Black Hole to my Game

Adding Traps to my Arena Shooter | Knockback Arena FPS Devlog 2

Porting My Game to Godot - Lobbies and Steam Multiplayer | Castle Wars Devlog #13

I Should've Tried Godot a Year Ago

What if weapons didn't hurt | Arena FPS Devlog #1

Post Processing | Making Game Art When You Don't Know How

Flipping Assets | Making Game Art When You Don't Know How

Making Game Art When You Don't Know How

Multiplayer Movement, Client Side Prediction in Unity | Castle Wars Devlog 12

Lock-on, Kicking, Camera Shake, Surface Hit Decals - Combat Part 2 | Castle Wars Devlog #11

Networked First-Person Sword Combat in #unity . Hit Detection, Blocking | Castle Wars Devlog #10

Gravity Labs | Castle Wars Devlog # 9.4

Space Cruisers Map | Castle Wars Devlog 9.3

Planet Map | Castle Wars Devlog #9.2

Multiplayer Health and Interaction Systems in Unity | Castle Wars Devlog #9

Adding Planets, Man-Cannons, Anti-Gravity, and more to my Unity Game | Castle Wars Devlog #8

Making my PERFECT Unity FPS Character Controller - Dashing, Sliding, Flying, Swimming | Devlog #7

Splitting the Screen, Networked Multiplayer in Unity | Devlog #6

Adding STEAM MULTIPLAYER to my Sword Fighting game - Castle Wars Devlog #5

This Settings Menu SAVED me SO MUCH TIME | Auto-Generating Settings Menu in Unity3d using Databox