multiplayscape
The easiest way to make a multiplayer game
a new feature to build and test linux / linuxarm64 server
matchmaking system(gamelift, appsync, Auto DeSerialize)
ready system(gamelift, Auto DeSerialize)
game management(gamelift, Auto DeSerialize)
Private Game(gamelift, Regexp)
user settings(aws cognito, QR Encode)
Player customization system(websocket, gamelift, auto DeSerialize)
Lobby system(restful, icmp, gamelift, graphql, auto DeSerialize)
Websocket MMO system(websocket, auto DeSerialize)
friend system(aws appsync, dynamodb, graphql, auto DeSerialize, Enhanced Scrollbox)
collect shipping distribution build client side logs(aws cloudwatch logs, clipboard)
user avatar(aws cognito, S3, file dialog)
basic account system with persist login(aws cognito, refresh token auth)
basic account system with password protection(aws cognito, srp login, identity provider)
basic account system with password protection(aws cognito, srp)
voice chat basic(rpc, switch audio input device)
voice chat basic(rpc)
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