npc_alien_assassin update
Автор: slackingstacker
Загружено: 2026-01-21
Просмотров: 153
Описание:
Now with cloaking, sackticks, and holographic decoys! They also have a speech system where alien assassins will chatter with each other if they're within 450 world units of each other. Since this enemy turned out to be hyperlethal it's a good way of letting the player know if there's more than one around. This also extends to alert sounds, where the assassin will play different sounds depending on whether or not there are other assassins nearby
Sacktick model by "Not to Bee a Bother"
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