Runback | Flanking Attacks + Squad Comms (HUN)
Автор: QuittenTime
Загружено: 2025-12-21
Просмотров: 67
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HELL LET LOOSE LIVE — 12.21.2025 @ 2PM MDT
We’re running it back.
First off: thank you to everyone who showed up yesterday and actually hung out — the Twitch + YouTube chat energy was unreal. The jokes, the callouts, the hype, the “WHAT DID I JUST WATCH?” moments… that’s the whole reason I keep doing this.
Today we’re back in Hell Let Loose and we’re doing it the only way we know how: flanking attacks. Not “walk down the main road and pray” gameplay. Not “hold W into a machine gun nest” roleplay. Flanks. Backline pressure. Garrison hunting. The kind of plays that make the enemy team paranoid about every hedge, trench, and random corner of the map.
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What you’re getting in this stream
• Aggressive flanking pushes (the good kind and the “this seemed smart at the time” kind)
• Squad comms and coordination (because silence is how games die)
• Backline sabotage: garrisons, OPs, and supply lines don’t deserve peace
• Tank jump-scares (they always appear when you’re mid-sentence, guaranteed)
• Classic HLL: tactical planning + sudden chaos + trying not to lose our minds
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If you’re watching live
Jump in chat and make yourself useful:
• Call out what you think the next move should be
• Vote on the flank route
• Roast the plan when it fails (respectfully, I’m fragile)
• Or just hang out and enjoy the battlefield nonsense
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Want to play with us?
If you’re hopping in-game, bring a mic and the ability to communicate like an adult (even if you’re a gremlin). We’ll be running squads, making moves, and trying to stay lethal even when the match gets scuffed.
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The vibe
You’re in the Community of Outcasts zone:
dark humor, chaotic energy, good comms, and a community-first stream where people actually talk to each other. No fake positivity. No polished streamer cosplay. Just real gameplay, real reactions, and a whole lot of “how did we survive that?”
Join the chaos at discord.gg/hostile
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Stream rules (simple)
• Be wild, not toxic.
• No politics, hate, or punching down.
• Keep it TOS-safe. In-game violence is the game — real-world harm isn’t content.
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Question of the Day:
What’s your go-to role in HLL — and what role do you refuse to touch ever again?
(And don’t lie… everyone has one.)
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