Experimenting with Exposure & Pulsing Lights | My First Post-Process Attempt in UE5
Автор: Everkindle Studio
Загружено: 2025-06-03
Просмотров: 12
Описание:
In this video, I'm working on two visual effects in Unreal Engine 5 that change as the player approaches:
A post-process material that uses scene depth to dynamically increase light exposure.
A glow effect with an increasing pulse animation.
Game development is tough, so I’m showing everything, from messy mistakes to satisfying wins.
00:00:00 - Scene Depth Exposure Setup
00:57:24 - Glow Effect with Pulse Animation
01:11:58 - Testing & Tweaks
➡️ I upload trailers, tutorials, and highlights to my other channel.
/ @everkindlestudio
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/ everkindlestudio
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