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The Problem with Video Game Difficulty

Автор: Odd Orange

Загружено: 2025-10-28

Просмотров: 197945

Описание: I used to think Normal Difficulty was the way games were meant to be played... But recently, I've realised its not that simple. After playing The Witcher 3 on Death March, I was amazed. But then I played God of War on Hard and it completely broke the fantasy. And after years of these experiences like that, I've started to feel a bit anxious when choosing a difficulty at the start of a game.

Lately though, I've started realising that difficulty isn't about challenge. Its about how a game wants you to feel. Ghost of Tsushima, Hollow Knight, Dark Souls and even Red Dead Redemption 2 all understand this in their own way.

Sooo, this video is basically me trying to figure out where difficulty truly fits in a game, why I care so much about it, and if any of you have felt like this too.

00:00 When Hard Mode Actually Feels Right
2:40 When Hard Mode Breaks The Fantasy
4:14 When Difficulty Really Is a Problem
5:40 When Hard Feels Perfect (Almost)
7:21 The Games That Don't Need Difficulty
9:40 The Spice of Challenge

The Music in this video was made by my super talented brother‪ ‪@arondeemusic‬ This video wouldn't be possible without him. Thanks noob

#difficulty #gaming #immersion #videoessay #thewitcher3 #hollowknightsilksong #darksouls

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The Problem with Video Game Difficulty

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