We are building an Old-School MMORPG inspired in Ragnarok Online - Torebia Online Devlog #1
Автор: Torebia: Island Odyssey
Загружено: 2025-12-04
Просмотров: 2733
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This is a quick first summary of Torebia Online, a new old school MMORPG
What to not expect
We are not a triple A studio, this is an indie game made by friends (we are just an artist and a programmer(me), and a technical artist will maybe join in the future) so we are building it with love and passion in our spare time (spare time = all the hours in the week that we are not working) so set your expectations accordingly
What to expect
Expect an old mmorpg experience, slow paced combat, slow progression where gear and skill tree choices actually matters.
The game core experience will be to progress your character so it will take time to get the best gear pieces and to reach max level.
We have taken inspiration from multiple games, but specially Ragnarok Online so those who played RO will find this game very familiar (without p2w...)
We are pouring our souls to this project and are committed to develop this project in the long term. We will be releasing the game in episodic releases (each major release will be called an episode, each episode will bring new content and big features), also will be releasing versions in between to fix and improve the game.
The pricing model is not decided yet and will be discussed with the community, but the goal is to make it as fair as possible and obviously without ANY P2W smelly thing
The game Episode 1 will be released at some point of 2026, our goal is to do it in Summer. After that we expect to deliver an expansion every 3 months
Before release, we will do lots of playtests, both private and public, if you want to participate just subscribe to our newsletter (https://torebia.twin-studios.com/) or just stay in the discord, you will notice :))
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