Tahnnakai Temple Competition Entry
Автор: Krschkr
Загружено: 2021-08-12
Просмотров: 1632
Описание:
Challenge: Do a fast Tahnnakai Temple HM run with 7 heroes. Restrictions: "By Ural's Hammer!", energy surge and heroic refrain are banned. The team may not have more than 9 domination magic skills in total. No consumables.
Competition announcement see here: / oyepsx
Competition results thread see here: / p4hn4h
Entry with 8m52s as a dervish player. With a better execution these builds and tactics should allow for something like a 8m15s. Two runs were at about 8m0s when only two, mostly balling, groups were left, but I jinxed it and got either the heroes stuck on a single melee or let Togo die.
I expect that using the competition rules a sub 7 is possible using a VoS dervish and spell breaker hero. Sub 8 should be possible as an assassin (better single target damage) with spell breaker support. Sub 10 should be possible for all professions. Sub 9 might be a problem for some professions that don't have a great offensive potential... however I'm a bit unimaginative, so let's see what the other competitors hand in to prove me wrong.
Used builds: Variant of the old (2011) paneptitude team build concept with some skill juggling and an extra keystone mesmer instead of the second healer. Domination magic skills in total: 9 (panic 5 + keystone 4)
Player: Ogej8NpMLT4OSXPXvlbXihje0k
Hero 1: OQNEAawj4I9CEPgAmnRCwBREMPA
Hero 2: OQBDAawDSvArAIg5ZkAZAEBcQ
Hero 3: OQhDAqwDK0wQY6TfOkBExFD
Hero 4: OQRDAcMCP/g8spbqyTne5ghA
Hero 5: OAmjIykjJPYMvpxue7j5x74aM
Hero 6: OAhjQkGZIP3hhWVVaO5EeDzxJ
Hero 7: OACjAyiDJPYTnp17xFOhmG7LG
A more modern variant without skill restrictions would look like this... faster but less stable: https://gwpvx.fandom.com/wiki/User:Kr...)
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