Tutorial Part 3: Lip sync, text to speech and Unreal Engine | Prototype | OVR Oculus & Replica |
Автор: Fractured Fantasy
Загружено: 2021-10-01
Просмотров: 6574
Описание:
Part 3 of integrating lip syncing and metahumans. Creating visual visemes for MetaHumans.
0:00 - Intro
1:27 - Audio for creating and troubleshooting Visemes
2:58 - How to use ARKit mapping animations, animations poses and modify curve for lip sync
8:18 - Tying it all together how does the Oculus OVR drive animation curves in the pose asset?
11:55 - Creating the visemes sil & PP
22:48 - How to drive animation percentage or range for each viseme
25:38 - Creating the FF viseme
27:30 - Outro, what's next?
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