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From Big Studios to Indie Games with Geoffrey Ernault (Senior Concept Artist to Game Creator)

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Автор: ATMO

Загружено: 2024-07-08

Просмотров: 1482

Описание: Join ATMO as we explore the inspiring journey of Geoffrey Ernault, a senior concept artist renowned for his work in the film and game industries, including an impactful stint at Riot Games. In this episode, Geoffrey delves into his risky move from big studio projects to creating his own indie game. Get an inside look at his ambitious underwater roguelite game, 'Tides of Tethys,' and discover his unique digital art techniques, as he demonstrates how to use custom shape brushes and smudge tools. Whether you're an aspiring artist or a seasoned veteran, gain valuable insights into Jeffrey's creative process, the challenges he faces, and his drive for innovation in the ever-evolving world of concept art and game development.

Purchase DMP Exporter: https://jlipstock.systeme.io/dmpexporter
ATMO Tools/Packs: https://atmovfx.com/products

Geoffrey's ATMO Profile: https://atmovfx.com/artist/357/geoffr...
Tides of Tethys Trailer:    • Tides of Tethys | Announce Trailer  
Tides of Tethys on Steam: https://store.steampowered.com/app/15...
Black Rust website for Tide's of Tethys: https://black-rust.com/
Black Rust instagram:   / blackrustllc  
Black Rust X Page: https://x.com/BlackRustLLC
Geoffrey's X Page: https://x.com/exphrasis

Jordan's X Page: https://x.com/jlipstockArt

ATMO Discord:   / discord  
ATMO Website: https://atmovfx.com/
ATMO Instagram:   / atmovfx_official  
ATMO X: https://x.com/ATMOvfx
ATMO Facebook:   / atmovfx  
ATMO Linkedin:   / atmo-vfx  

00:00 Intro
01:29 Introducing Geoffrey Ernault
02:18 Diving into Game Development and Career Transitions
03:54 The Indie Game Journey: Challenges and Rewards
08:23 From Childhood Dreams to Concept Art
17:46 Breaking into the Industry: Education and Early Career
24:12 Concept Art vs. Illustration: Understanding the Differences
26:56 Showcasing Work and Tools on Atmo
38:02 Exploring the Painterly Look
40:13 Organizing and Uploading Art
41:24 Feedback and Markups
44:17 3D Modeling and Painting Techniques
01:02:19 Custom Shapes in Photoshop
01:10:19 Exploring Custom Brushes and Techniques
01:12:05 Discussing Artistic Inspirations and Techniques
01:14:38 Balancing Passion and Professional Work
01:17:22 Introducing the Game Development Journey
01:20:00 Tides of Tethys trailer
01:23:02 Challenges and Learnings in Game Development
01:33:38 Community Engagement and Future Plans
01:36:51 Final Thoughts and Encouragement

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From Big Studios to Indie Games with Geoffrey Ernault (Senior Concept Artist to Game Creator)

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