How to think about architecture in VR | The power of working in proximity | Jim Rutt in VR
Автор: VCP Shorts
Загружено: 2021-03-18
Просмотров: 157
Описание:
Vance Crowe and Jim Rutt get together for the 2nd time, only in VR. In this clip from the full interview, Vance and Jim talk about why building spaces in VR that are huge and open is wrong thinking. They talk alternatives while chatting in the podcast's own custom bar environment as well as the importance of working in proximity with other people and how VR facilitates this.
Watch the full interview: https://www.vancecrowe.com/interviews...
About the Vance Crowe Podcast —
Vance Crowe interviews people with an expertise that you would want to know about, but might not think to ask. He prompts his guests to think about their work in novel ways, discusses how it applies to regular people and has fun sharing stories and experiences.
#virtualreality #architecture #vr
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We are a patchwork of thinkers that want to articulate ideas in a forum where they can be respectfully challenged, improved and celebrated so that we can explore complex subjects, learn from those we disagree with and achieve our personal & professional goals.
Contact Vance for a Talk | https://www.vancecrowe.com/ —
Vance delivers speeches that reveal important aspects of human communication. Audiences are entertained, engaged, and leave feeling empowered to change something about the way they are communicating. Vance tells stories about his own experiences, discusses theories in ways that make them relatable and highlights interesting people, books, and media that the audience can learn even more from.
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