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Multiply or Release - Hexatorial Wars in Algodoo

Автор: Hello_Sire_Pb

Загружено: 2026-03-12

Просмотров: 558

Описание: Multiply or Release, But the space grows bigger and more marbles ranging from Red to Pink / Magenta!
Competition grows larger as the video progresses. Marbles battle, 1 Stands out! Who would it be? Take a guess and watch through the whole video! The end awaits you.

I, Sincerely apologize for not uploading content for a few days. It should be released yesterday or 2 days earlier, due to an inconvenience from the internet, and please appreciate the content. Thank you all fellow viewers!

How this works:
[General]
Marbles spawn every approximately 1 minute
The number on every cell shows the potential of the projectiles release in the battlefield (How much the projectiles will be released when release button was pressed)

[Inside Each Cell of a team(Color)]
The marbles go through a Plinko obstacle and chooses a button,
and there will be 3 buttons.

Release - Releases the number of projectiles in the battlefield shown in the number counter situated in every cell.

2X - Multiplies the number counter by 2

3X - Multiplies the number counter by 3

[Mechanics of a projectile]

When the projectiles are released, When the projectiles hit a hex tile, It turns that hex tile to the color of that projectile, making it accessible by projectiles on the same team (Color)

[Hearts of every team]
In the battlefield, there are 8 tiles that are highlighted (called a heart) of a team(color). If touched by other projectile's teams, The team loses.

If the team has multiple hearts (by defeating a team's heart) The team only get defeated when other projectiles hit the original heart (The teams heart at the start.)

Music Credits:
Lost Sky x Shiah Maisel - Lost pt. II
Laszlo - Fall To Light [NCS Release]
Music provided by NoCopyrightSounds

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Multiply or Release - Hexatorial Wars in Algodoo

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