Redshift 2 Maya - Tutorial #6 - Curvature Node & Layering Noise
Автор: Saul Espinosa
Загружено: 2017-03-01
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In this tutorial I go over some of the basics to using the Redshift Curvature node and some of its uses.
Many people use the Ambient Occlusion node to add dirt and weathering effects on their shaders, this
is another node that can do the same but better. It is based on the ALsurface curvature node so it will feel
familiar to Arnold users. This is the first of several Material related tutorials I will be covering. You can also input your noise into the Radius slot instead of contrast for different control. Feel free to comment or ask questions below.
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