[Starsector] Odyssey good capital ship
Автор: MetaChef
Загружено: 2023-05-29
Просмотров: 31312
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This is the best capital ship build i could come up with using only 6 levels for piloting skills. You can comfortably dump the remaining 9 levels into fleet and officer skills.
You can typically find a resonator MRM launcher in the weapons cache in the alpha site. Otherwise, it can be replaced with a medium sabot. Sabot actually works better against high tech and redacted. MRM is simply more reliable. Expanded magazines doesn't need to be S modded either.
The point of the build is to maximize manoeuvrability and speed. Helmsmanship and unstable injector are essential. You still want to get the extra range from targeting unit. Elite impact mitigation can be substituted for auxiliary thrusters. Because of awkward weapon placement and plasma burn, having 200% manoeuvrability is important.
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