[Teardown] Supercell Mod
Автор: Victoria Genesis
Загружено: 2025-07-10
Просмотров: 201
Описание:
This is a demonstration video for my Supercell mod.
Mod Link: https://steamcommunity.com/sharedfile...
Mod Introduction
There are weathers mods, there are clouds mods, BUT, for the first time, there is a TRUE Volumetric Weathers, Tornadoes and Hails mod, watch the clouds move, or fly through them, or even generate limitless tornados, it's all up to you.
Mod Descriptions
This mod aims to create an better experience in weather, by adding dynamic, fully customizable volumetric clouds, along with lightnings, tornadoes and hails. The clouds are procedurally generated with Perlin noise, reaching an maximum size of 25km x 25km, enough for all your needs. There are also custom rain, snow and lightnings with special lens dirt (Thanks for Novena for the base lens dirt script from NeoHUD), along with the ability to select both advanced and default presets. You can customize cloud size, height, density, color, and much more, as well as regenerate the cloud patterns in real-time. There are also five performance presets and advanced settings, tailored for all your needs.
You can spawn limitless amount of customizable tornadoes with improved visual and physics, spawn lightnings, or create the most powerful hailstorm ever.
Note: This mod is in alpha version, some features will be added, it will also be integrated into my Nitrogen Aerodynamics Framework. You should turn off cloud moving if laggy.
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