Godot 4 Tutorial: Input Check Handler, Disable Mouse Hover, Disable Button Focus through code
Автор: Heal Moon
Загружено: 2024-09-13
Просмотров: 2028
Описание:
This is a Godot 4.2 tutorial (I mention a 4.3 method), that goes over how to implement an Input Check Handler so that one can detect if a mouse or controller is being used. Alongside this, methods on how to disable Mouse Hover and Button Focus through code are presented
----- Note
I forgot to mention this in video, but we need to disable the mouse filter for every button because we can't tell which button is being hovered over without iterating through all of them. It's a rather annoying process due to godot not having an easy way to access all child nodes of a parent node or for them not having a mouse_filter option that prevents all child nodes from receiving signals from the mouse.
----- GitHub Link
https://github.com/TylerMooney/Input-...
----- Useful Links
/ how_can_i_let_a_gdscript_ignore_any_mouse
https://docs.godotengine.org/en/stabl...
https://docs.godotengine.org/en/stabl...
/ i_made_a_short_text_tutorial_about_mouse_f...
https://docs.godotengine.org/en/stabl...
https://docs.godotengine.org/en/stabl...
----- Further Readings/Resources
https://github.com/nathanhoad/godot_i...
• Easy Input Prompts and Remapping in Godot 4
https://docs.godotengine.org/en/stabl...
/ how_to_release_all_focus
----- Time Stamps
00:00 Intro
00:28 Create Input Check Handler
04:27 Add Dead Zone Check
07:08 Add Autoload
07:40 Create Menu Scene
09:46 Add Menu Script
11:08 Implement Input Check
16:26 Disable Button Focus
21:21 Disable Mouse Hover
23:49 Final Demo
24:26 Conclusion
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